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Very high damage (90 to Body, instant Headshot Down).Press when aiming to activate second level of zoom.Very high damage (70 to Body, instant Headshot Down).Surprisingly good damage, especially to the Head (13 to Body, 39 to Head).Moderate damage (14 to Body, 35 to Head).Moderate damage (15 to Body, 30 to Head).OK-ish rate of fire (438 RPM, burst delay of 0,356s included).Moderate damage (17 to Body, 37,5 to Head).Long guns are unlocked by downing enemies with any long gun. Pistols are unlocked by downing enemies with any pistol. Main article: Uncharted 4: A Thief's End weapons Pistols Trials: Pre-made matches designed to improve your skill using certain game mechanics.Survival : A co-op gamemode where you have to survive waves of enemy units.Heavy Weapons will spawn on certain places around the map. There is no in-match Store or Radar, and, with the exception of Gear items, all purchasables can not be used. Classic Mode: A back-to-basics mode based on Team Deathmatch from Among Thieves multiplayer.First team to reach 600 bounty points wins. When you KO a player, they drop a Bounty worth 10 points, which you or your teammates must retrieve before an enemy can swoop in and deny it. Two teams compete to reach the score limit by collecting Bounties from KO’d players. Bounty Hunter: A new gamemode introduced in the Bounty Hunter DLC.First team to reach 200 Points and capturing the victory hill wins. Players are ranked and matched based on their performance.
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First to gain 200 Points and capture the victory Hill wins.
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King of the Hill : Capture a single hill, then control it to earn victory points.The beta was announced to be released Decemto all people owning copies (digital or hard) of Uncharted: The Nathan Drake Collection and that it would last until December 13, 2015. Main article: A Thief's End multiplayer beta